Games Listing

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Title/Description Game Type Free? GM?sort descending Players Crunch

Lost Colony
by Mendel Schmiedekamp

A two page game about civilizations and technology inspired by Sid Meier's Alpha Centauri, Elizabeth Shoemaker's It's Complicated, and Jared Sorenson and Luke Crane's Freemarket.

Collaborative Story Yes No 2+ 2 - Focus/Imagination

Be Gay Do Crimes
by Evan Saft

It's 2018. The government is corrupt, sexuality is a spectrum, and you have student loans to pay! There’s only one thing to do: Pull off the biggest heist ever imagined. "Be Gay Do Crimes" is a one-page roleplaying game based on "Honey Heist" by Grant Howitt.

Roleplaying Game Yes No 2+ 1 - Super Easy

Lovecraftesque
by Josh Fox, Becky Annison

Lovecraftesque is a GMless storytelling game of creeping cosmic horror. Work with your friends to create a slow-building mystery culminating in a scene of eldritch terror.

Roleplaying Game, Collaborative Story Yes No 2-5 1 - Super Easy

Remember Tomorrow
by Gregor Hutton

Remember Tomorrow is a role-playing game set in the near future. Look at the world today, now flash it forward twenty minutes into the future. Sky Cars: Check. Memory Couriers: Check. Everything Else: Slightly Changed, huh, how about that? It's a quick and dirty near-future "cyberpunk" game that features: easy character generation; an ensemble cast of PCs and Factions; goal-oriented stories built in play; GMless, scene-based resolution.

Roleplaying Game No No 2-5 3 - Mildly Crunchy

Blood Boys
by Chris Sakkas

A darkly serious roleplaying game about gay vampires.

Roleplaying Game Yes No 2+ 2 - Focus/Imagination

Doctor Magnethands
by Grant Howitt

A storytelling game for three or more drunk people.

Collaborative Story Yes No 3+ 1 - Super Easy

The Bloody-Handed Name of Bronze
by Joshua A.C.Newman

Sorcery and violent passion in a world of desire. Inspired in equal parts by Conan and Samson; Cugel and Thetis; the Epic of Gilgamesh and the pulp fiction of Weird Tales,The Bloody-Handed Name of Bronze is a roleplaying game of sexy, bloody tales of cunning, glory, and a universe with a sense of humor.

Roleplaying Game, Collaborative Story No No 2-4 2 - Focus/Imagination

Legend
by Jacob Kurzer

Enter Hallow, the blasted remnants of what once was a world. In Hallow, humans, elves, and other traditional humanoid creatures of high fantasy survive – and often prosper – in small plots of habitable terrain. These plots are maintained only by ancient, supremely intelligent magical constructs that date past the reach of mortal memory to the time before the great cataclysms that obliterated the previous world.

Roleplaying Game Yes No 2+ 4 - Moderately Crunchy

Fiasco
by Jason Morningstar

A storygame designed to model the crumbling plans of a group of antiheroes in the style of a Coen Brothers film, inspired by cinematic tales of small time capers gone disastrously wrong – films like Blood Simple, Fargo, The Way of the Gun, Burn After Reading, and A Simple Plan. You’ll play ordinary people with powerful ambition and poor impulse control. There will be big dreams and flawed execution.

Collaborative Story No No 3-5 2 - Focus/Imagination

Space Goblins!
by Viditya Voleti

You are all Goblins, congratulations! You are also all barreling through space in a ship made of junk and scrap, how lucky! Your goal: to make it to Junktopia, the rogue planet in the middle of space, a utopia for the Goblins, with your ship intact and as much Junk as you can to further its beauty!

Space Goblins! is a hack of Tunnel Goons for 3-5 players with rotating GM play and an emphasis on wild Goblin-created mayhem! PWYW.

Roleplaying Game, Collaborative Story Yes No 3-5 3 - Mildly Crunchy

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