Games Listing

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Title/Description Game Type Free? GM? Playerssort descending Crunch

Coming of Age
by Mendel Schmiedekamp

An uplifting game where you play people who are learning their potential and dealing with their issues in the midst of trouble. Create your own setting or use a setting sheet: Space Police Cadets, Squires of Sword and Sorcery, Scions of the Superspy. And yes, Coming of Age can be played solitaire.

Roleplaying Game Yes No 1-6 2 - Focus/Imagination

Old School Hack
by Kirin Robinson

A table-top roleplaying system that's a hack of a hack of the original Red Box version of a certain popular hack-and-slash fantasy game. All you need is for your players to pick a name, pick a talent, and figure out what you're adventuring after - all things you can do after you've started playing, even - and you're good to go.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

Dresden World
by Delos

A PbtA game based on Jim Butcher's "Dresden Files". Custom playbooks include Changeling, Emissary of the Fae, Mortal, Red Court Infected, True Believer, Werewolf, White Court Vampire and Wizard.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

The Silver Dragon's Tear
by Paul Taliesin

A two-page simplification of character rules for a stripped-down fantasy adventure game based on the Apocalypse World engine, intended to get kids into the hobby. NOTE: This is a work in progress.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 2 - Focus/Imagination

Uncharted Worlds
by Sean Gomes

A roleplaying game of exploration and inter-faction conflict. The players are the owners of an interstellar vessel exploring new and dangerous worlds, trying to pay off their debts while earning favor with the factions they encounter.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Wizard World
by Jared Hunt

A roleplaying game that blends the AW engine with Ars Magica to create a world of high magic, where players are members of powerful orders, councils and mystical lineages, wielding both political and supernatural power. Note: This is a beta/playtest version.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

The 'Hood
by James Mullen

A roleplaying game of small-time gansters in an urban environment. The motto of The 'Hood is 'Big Fish in a Small Pond' and that's the way to play it: the PCs, like real people, are the stars of their own personal dramas, but pretty much no-one else gives a shit about them.

Roleplaying Game, Powered by the Apocalypse No Yes 2+ 3 - Mildly Crunchy

Into the Odd
by Chris McDowall

Contains everything you need to create a character and explore an industrial world of cosmic meddlers and horrific hazards. This is a fast, simple game, to challenge your wits rather than your understanding of complex rules.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Minions, Inc.
by Brandon Amancio

The roleplaying game of evil minions, inspired by the Venture Brothers. Being a minion is a little being a military contractor, but without the moral ambiguity.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Subnormality
by Paul Lantow

A storygame in which players portray the unfulfilled dreams of a person they try to affect in a positive way.

Collaborative Story Yes Yes 2+ 1 - Super Easy

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