Games Listing

316 games found.
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Title/Description Game Type Free? GM? Playerssort descending Crunch

Flatpack
by David A Hill Jr

A roleplaying game in which players portray "Wrenches" - young denizens of a destructed world, eager to fix the future.

Roleplaying Game No Yes 2+ 2 - Focus/Imagination

Ghost Lines
by John Harper

It is the year 891 of the Imperium, and you work as a "Line Bull" - defending traveling railroad cars from the dead and rogue spirits who dwell in the pitch-dark emptiness between inhabited cities. A quick-start roleplaying kit containing a starting situation and setting as well as character creation and action-resolution mechanics. Based on the Apocalypse World system by D. Vincent Baker.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Thieves Can Too, Motherfucker!
by Johnstone Metzger

A roleplaying game of professional thieves in a magical medieval world.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

Michtim
by George Mir

An all-ages roleplaying game of fuzzy little heroes who live near human settlements. They look like hamsters, but they have a complex and egalitarian civilization.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Agent World
by Jared Hunt

A roleplaying game of super-talented, super-armed, super-trained, super-secret agents, from James Bond to Archer. If you're interested in glamorous celebration of hyper-competence and sexuality, this is the game for you. Note: This is a beta document.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2-4 3 - Mildly Crunchy

Annalise
by Nathan D. Paoletta

At its most basic, Annalise is a game about making Vampire stories. Each player takes on the role of a protagonist in a Gothic horror story - a creature, whether a literal or metaphorical Vampire - is the central pivot around which your characters revolve, and the rules of the game guide you in discovering its nature and eventually confronting it.

Roleplaying Game, Collaborative Story No No 2-4 2 - Focus/Imagination

The Quiet Year
by Avery Mcdaldno

A community map-making game in which the group builds a community over the course of a fictional year. The game is played in turns representing one week of time, with standard playing cards triggering events, troubles, setbacks or discoveries. Players work together to build a map, gather resources, and to resolve whatever problems may arise.

Collaborative Story No No 2-4 2 - Focus/Imagination

Deserting Paradise
by Avery Alder, Team Fremen

A roleplaying game of mangy street punks who discover the secrets of magic and immortality. You've got some survival skills, and they'll help you escape the city, hopefully. You've got some magic, too. It'll help you out of a bind, but it'll also make The Man furious. But before you can leave this city that's trying to kill you, you've got some Unfinished Business to attend to.

Roleplaying Game, Collaborative Story Yes Yes 2-4 3 - Mildly Crunchy

Left Coast
by Steve Hickey

You play semi-famous science fiction authors living in late 196Os California. The game's inspired by the lives of people like Philip K. Dick and L. Ron Hubbard. Left Coast is a game for 2-4 players that involves some co-GMing. It's designed to promote a relaxed exploration of character and setting, with the occasional pretentious flash of meta-narratives, post-modernism, and nuttiness.

Roleplaying Game, Collaborative Story Yes Yes 2-4 2 - Focus/Imagination

Microscope
by Ben Robbins

A time-jumping storygame in which players collaboratively create the history of an entire world.

Collaborative Story No No 2-5 3 - Mildly Crunchy

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