A shared narrative game portraying the lives of outlaw factions and underground heroes in a corrupt and dystopian steampunk galaxy ruled by seven immortal eunuchs.
|
Collaborative Story |
Yes |
No |
2+ |
2 - Focus/Imagination |
A pulpy romantic sword-and-sorcery game of the end of one world and the beginning of the next. The rules of this game are meant to enable a type of fantasy where things don't necessarily make common sense, but are always full of style: a bit creepy, a bit comedic, a bit dark and violent, and definitely romantic. There's quite a few rules in here that have to do with love and sex. The game's setting is intentionally a sketch. |
Roleplaying Game |
No |
Yes |
2+ |
3 - Mildly Crunchy |
A two-page simplification of character rules for a stripped-down fantasy adventure game based on the Apocalypse World engine, intended to get kids into the hobby. NOTE: This is a work in progress.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
A roleplaying game set in the dystopian CyberPunk future, where massive corporations control the minds of the masses with artificial sensory stimulation programs; where genetic enhancements, cybernetic implants, intelligent computers and lifelike androids are typical.
Free Alpha version at http://apocalypse-world.com/forums/index.php?board=38
|
Roleplaying Game, Collaborative Story, Powered by the Apocalypse |
No |
Yes |
2+ |
3 - Mildly Crunchy |
The Veil is a collaborative storytelling game Powered by the Apocalypse, designed to tell cyberpunk stories of your own making. Use world building tools to come up with unique settings that look and feel like the cyberpunk you and your friends have always wanted. Put questions that drive your characters at the heart of heists, mysteries, and conspiracies. Break a near future world and then try to put it back together. Play to find out what happens.
|
Roleplaying Game, Collaborative Story, Powered by the Apocalypse |
No |
Yes |
2+ |
3 - Mildly Crunchy |
A game of delving into a text (which could be any novel, whether or not the players have even read it) and constructing a mystical system of truth from that text. Inspired by readings in hermeneutics, semiotics, and Christian and Jewish mysticism.
|
Roleplaying Game |
Yes |
No |
2+ |
2 - Focus/Imagination |
A simple roleplaying game about the multi-xeno-racial support staff on a crowded interstellar space station, and the constant troubles of running the place.
|
Roleplaying Game |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
A roleplaying game of exploration and inter-faction conflict. The players are the owners of an interstellar vessel exploring new and dangerous worlds, trying to pay off their debts while earning favor with the factions they encounter.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A roleplaying game of fantastical dark adventure and corruption on the gritty streets of the modern world, where you may know a few magic spells, but skills like fast-talking and parkour can save your ass.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A roleplaying game of Vikings, both mystical and historically researched, including rules for Family, Destiny, and Mystic Properties for Weapons and Armor. Character Classes include Craftyhead, Explorer, Godskin, Raidleader, Rune-Carver and Warrior. |
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |