Games Listing

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Title/Description Game Type Free? GM? Playerssort descending Crunch

Coming of Age
by Mendel Schmiedekamp

An uplifting game where you play people who are learning their potential and dealing with their issues in the midst of trouble. Create your own setting or use a setting sheet: Space Police Cadets, Squires of Sword and Sorcery, Scions of the Superspy. And yes, Coming of Age can be played solitaire.

Roleplaying Game Yes No 1-6 2 - Focus/Imagination

Ghost Lines
by John Harper

It is the year 891 of the Imperium, and you work as a "Line Bull" - defending traveling railroad cars from the dead and rogue spirits who dwell in the pitch-dark emptiness between inhabited cities. A quick-start roleplaying kit containing a starting situation and setting as well as character creation and action-resolution mechanics. Based on the Apocalypse World system by D. Vincent Baker.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Thieves Can Too, Motherfucker!
by Johnstone Metzger

A roleplaying game of professional thieves in a magical medieval world.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

Michtim
by George Mir

An all-ages roleplaying game of fuzzy little heroes who live near human settlements. They look like hamsters, but they have a complex and egalitarian civilization.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

No Rest for the Wicked
by M. Speca

A fan-created roleplaying game set in the BORDERLANDS universe, where massive corporations control space exploration and extraction, and battle over the resources of the Border Planets on the fringes of civilized space: untamed frontiers rich with strange minerals and populated by rubes and monsters. Best-known of the Border Planets is Pandora, the world of convicts and cannibals.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Just Heroes
by James Mullen

A PbtA game of superheroes battling to save the world.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Police Cops
by Ryan Ó Laoithe

A rules-light 2-page TV series simulator, Police Cops works best with 4-5 players, and one Commissioner. The Commish is the GM. The game is designed to play like a cop show, each session or two being an Episode with its own enclosed story, but still part of broader series.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

Speechless
by Mendel Schmiedekamp

A storytelling game which uses templates and dice to assist players in writing a unique adventure story.

Collaborative Story Yes No 2+ 2 - Focus/Imagination

Bugs of Venus
by Benjamin Osborn

A "Lady Blackbird" hack featuring survivors under the alien bugs who have taken over the planet Earth. You need a copy of these rules, pencils for all players and some scratch paper, and a handful of 6 sided dice. This is a "dice pool" game which means players may be rolling upwards of 10 dice on a single roll. You may also want several larger dice to represent the Bugs.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

The Red Gods of Babylon
by Aaron Zawadi

A fantasy roleplaying game set in the 17th century BC. Players take on the roles of extraordinary people living in uncertain times. You will need a Gamemaster, at least one Player, and at least two 8-sided dice.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

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