Games Listing

18 games found.
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Title/Descriptionsort ascending Game Type Free? GM? Players Crunch

Subnormality
by Paul Lantow

A storygame in which players portray the unfulfilled dreams of a person they try to affect in a positive way.

Collaborative Story Yes Yes 2+ 1 - Super Easy

Sea Dracula
by Nick Smith, Jake Richmond

A silly roleplaying game of animal lawyers in a magical town arguing the greatest cases of their careers. And dancing.

Roleplaying Game Yes No 3-6 2 - Focus/Imagination

So Now You're a Time Traveler
by Nick Wedig

A rules-light two page hack made to run a stripped-down time travel game. In the world of the Continuum, time travel is easy. With just a second's thought, you can disappear from one time or place and appear somewhere else. As a beginning time traveller, you can teleport one mile at a time, just by thinking. Based on Continuum by Aetherco and Cthulhu Dark by Graham Walmsley.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Star Wreck
by Mike Pohjola

A roleplaying parody of Star Trek, in the spirit of the Star Wreck movies. The characters screw everything up fabulously and grow even more incompetent in the process.

30 pages long, these rules are released under the Creative Commons (Attribution–Non-Commercial–ShareAlike) license.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Stars Without Number
by Kevin Crawford

A roleplaying of the distant future, where a galaxy-spanning human race has met with near-total annihilation and is only slowly beginning to build itself up again. You play an interstellar adventurer with heroic skills, in a universe where alien races and psionic powers exist alongside stardrives and a varied range of technology.

Free in PDF format.

Roleplaying Game Yes Yes 2-5 4 - Moderately Crunchy

Spark
by Jason Pitre

A roleplaying game that models the works of great thematic literature, in which powerful factions and individuals interact to control the future of their cooperatively-created setting.

Roleplaying Game No Yes 3-6 3 - Mildly Crunchy

Sufficiently Advanced
by Colin Fredericks

A roleplaying game set in the distant future. Each player is an agent of the Patent Office, an intergovernmental organization that polices and enforces intellectual property law across the universe. It is an open secret that the Patent Office is run by the Transcendental AIs, whose very beings are spread across time itself. The Transcendentals desire the survival of humanity - as much of it as possible - into the distant future, in order to ease their loneliness.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Schizonauts
by Fred Hicks

A roleplaying game in which each player has two characters: a secret agent who takes orders from a paranoid computer, and an international criminal into whose body the agent's mind is projected. Pre-release version.

Roleplaying Game Yes Yes 3-6 5 - Highly Crunchy

Spirit of 77
by David Kizzia, Bob Richardson

A roleplaying game about action and adventure in an alternate 1970's where rock gods from outer space came to Earth to share with us the powers of Glam, Richard Nixon made a deal with aliens to stay in the White House, the streets are run by multinational crime syndicates, and brave souls step forward to fight the oppressive minions of The Man.

Roleplaying Game, Powered by the Apocalypse No Yes 2+ 3 - Mildly Crunchy

Space Trucker
by Ray Otus

A pocketmod microgame inspired by 70s "trucker" stories/music - with a dash of Kung Fu, Space Opera, and Funk thrown in. The system is Minimal d6 by Norbert Matausch. The format was inspired by Sean Wills' Thronelands. Here are some folding instructions by the author.

Roleplaying Game Yes Yes 2+ 1 - Super Easy

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