A two-page simplification of character rules for a stripped-down fantasy adventure game based on the Apocalypse World engine, intended to get kids into the hobby. NOTE: This is a work in progress.
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Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
A storygame in which absolutely everything is made up by the players, there is no GM, dominos are involved, there's scoring, and for some reason everyone is related to this troubled woman called Rose.
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Collaborative Story |
Yes |
No |
3-9 |
2 - Focus/Imagination |
A game of delving into a text (which could be any novel, whether or not the players have even read it) and constructing a mystical system of truth from that text. Inspired by readings in hermeneutics, semiotics, and Christian and Jewish mysticism.
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Roleplaying Game |
Yes |
No |
2+ |
2 - Focus/Imagination |
A simple roleplaying game about the multi-xeno-racial support staff on a crowded interstellar space station, and the constant troubles of running the place.
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Roleplaying Game |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
Out of Dodge is a four-person, American Freeform game about desperate criminals on a car ride to nowhere. Perfect for your next road trip! The game requires four players, a small space arranged like a car, and should take around 1-2 hours to play. It can be played by responsible people in an actual moving car.
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Collaborative Story |
No |
No |
4 |
2 - Focus/Imagination |
This is slightly meatier than a nano-game but you should still be able to complete it within 2-3 hours with around 5 or 6 players; it takes an amount of preparation and world-burning though, so make sure your players are up for that kind of activity.
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Collaborative Story |
Yes |
No |
3+ |
2 - Focus/Imagination |
A storygame where the player group explores the families of tomorrow, in other words atypical family units that may seem strange to us now, but which may well become something approaching normal in the not too distant future. Free in PDF format.
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Collaborative Story |
Yes |
Yes |
3+ |
2 - Focus/Imagination |
Life on Mars is a tabletop story game where we explore what life might be like aboard the first manned mission to Mars.
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Collaborative Story |
No |
No |
2+ |
2 - Focus/Imagination |
A Thousand and One Nights is a game in which the players play Courtiers who in turn play characters in a story that everyone is collaborating to tell.
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Collaborative Story |
No |
Yes |
3-5 |
2 - Focus/Imagination |
A rules-lite RPG based on "Inception". Players portray highly illegal con men who steal information from unsuspecting people while they sleep. The Mechanic uses the diceless tension building of a Jenga tower. This tower represents the stability of The Dream. The Dream takes place in The Architects mind (one of the PCs), and he controls all of it. He can alter the weather, the physics, the landscape and the buildings. |
Roleplaying Game, Collaborative Story |
Yes |
Yes |
2-6 |
2 - Focus/Imagination |