A game where you pretend to be the characters in "It's Always Sunny in Philadelphia", and create an episode of the show that never was. Each player has a specific character to play. Throughout the game, you'll say what your character does, speak in their voice, and sometimes narrate what's going on in various scenes.
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Roleplaying Game, Collaborative Story |
Yes |
No |
3-6 |
2 - Focus/Imagination |
Mind-controlling parasites are travelling back in time through memories to destroy all humans at the source. There is one in your brain and you must not let anyone know or super soldiers from the future will murder you. This is a game for two people. One of you will play the infected human, and one of you will play the forces around that human. We'll refer to these two players as the Human and the Worm.
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Roleplaying Game, Collaborative Story |
Yes |
No |
2 |
3 - Mildly Crunchy |
A group of scientists, the evolved descendants of rats, roaches, crows, and raccoons, comb through an old, abandoned human skyscraper.
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Roleplaying Game |
Yes |
No |
3-4 |
3 - Mildly Crunchy |
Geiger Counter is a game system for Survival Horror. It was designed to do two things: 1) emulate movies in which most of the main characters eventually die and 2) perform really well in single-session play, such as a pick-up or convention game. This game requires a bunch of six-sided dice. I use about 20-30 dice of one color for the main characters and 8 dice of a different color for the menace. |
Collaborative Story |
Yes |
No |
5-7 |
3 - Mildly Crunchy |
Reconsolidation is a collaborative storytelling card game about navigating the twisting corridors of memory to free a patient from the burden of a repressed traumatic memory. Each player plays a bit of the patient's mind and tries to use pleasant memories to unlock the elements of the core repressed memory. Then and only then may they help the patient confront the traumatic memory and re-frame it so as to better see its beneficial effects. |
Collaborative Story |
Yes |
No |
2-5 |
2 - Focus/Imagination |
Will you succumb to temptation? In a dystopian era of vampires, magic, and steampunk super-science, you face overwhelming oppression. Will you oppose your Antagonist? Will you fight for your Goal, and in so doing, bring meaningful change to your world? Or will you be tempted by the distractions of this world. A roleplaying game for 3-6 players. 3+ hours, one or multiple sessions. Intuitive, streamlined ruleset. Overcome Antagonists using an action-based resolution system. |
Roleplaying Game |
No |
No |
3-6 |
3 - Mildly Crunchy |
As Above is a storytelling and role playing game for two to six players. The stories of the game are inspired by fairy tales, myths and legends. They take place in a fictional world, inspired by but not meant to represent any particular place or tradition on Earth. As Above is inspired by Russian Matroyshka dolls. These beautifully painted dolls nest one inside another, as the stories are intended to do in As Above.
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Roleplaying Game, Collaborative Story |
Yes |
No |
2-6 |
2 - Focus/Imagination |
Members of the superhero/sentai group, Chroma Team, battle it out with giant kaiju monsters created by the evil Terrorlights.
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Collaborative Story |
Yes |
No |
2-9 |
3 - Mildly Crunchy |
A sci-fi rpg where V meets Logan's Run in space.
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Roleplaying Game, Collaborative Story |
Yes |
No |
4+ |
2 - Focus/Imagination |
Tell the stories of intrigue between courtiers trapped in a snowbound castle, jostling for status as the King tries to remove the icy curse. The majority of the game will be played out with two types of scenes: private conversations between two characters, and open Court scenes with all the characters present. Cards here: http://bit.ly/19fta2T
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Roleplaying Game, Collaborative Story |
Yes |
No |
3-5 |
3 - Mildly Crunchy |