Games Listing

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Title/Description Game Type Free? GM?sort descending Players Crunch

Twenty-Four Game Poems
by Marc Majcher

A "game poem", or "role-playing poem" is a little game that you can pick up and play in fifteen minutes or so. There's no preparation time, nothing to get between you and immediate fun. Game poems usually address some specific mood or emotion, or focus on one particular theme. First and foremost, a game poem is just there to be taken in and experienced with a friend or group of friends for a few moments, and hopefully, something small and wonderful will happen in the process.

Collaborative Story Yes No 2+ 2 - Focus/Imagination

Reconsolidation
by Keith Stetson, Clarissa Baut Stetson

Reconsolidation is a collaborative storytelling card game about navigating the twisting corridors of memory to free a patient from the burden of a repressed traumatic memory. Each player plays a bit of the patient's mind and tries to use pleasant memories to unlock the elements of the core repressed memory. Then and only then may they help the patient confront the traumatic memory and re-frame it so as to better see its beneficial effects.

Collaborative Story Yes No 2-5 2 - Focus/Imagination

One Last Job
by Grant Howitt

A roleplaying/storytelling game in which you play desperate, washed-up individuals on a final mission that'll set them up for life. Unlike other RPGs, you don't get to define a single aspect of your character - everyone else does that during play by insulting you. GM Optional.

Roleplaying Game, Collaborative Story No No 3+ 2 - Focus/Imagination

The Great Long Dark
by Hayley Gordon, Vee Hendro

This is a game about the price of freedom, about what we would sacrifice for our people, and for the ones we love. A game about leaving, about journeys that change you, about desperation, and about finding hope in the strangest of places. A game about the Great Long Dark.

Roleplaying Game, Collaborative Story Yes No 2-5 2 - Focus/Imagination

Bacchanal
by Paul Czege

Bacchanal is two or three hours of GM-less roleplaying for two to six players. Characters are non-residents of Puteoli fleeing accusations of infractions against the Empire. Gameplay follows the characters through events of wine, debauchery, and the cruel sporting of gods, as they struggle to evade soldiers and accusers, and reunite with a companion from whom they have been separated. You will need a cheese tray, wine glasses, and an assortement of polyhedral dice.

Roleplaying Game No No 2-6 2 - Focus/Imagination

Beatrice Henrietta Bristol-Smythe, DBE
by Ben Lehman

Being the Victorian explorations of a world-class lady adventuress and her unfortunate male companion, narrated by the Natives of the exotic lands they visit.

Roleplaying Game Yes No 3+ 1 - Super Easy

Kim and Marshall
by Hans Chung-Otterson

A roleplaying game about exploring unbalanced power in an intense, larger-than-life relationship. The relationship is between Marshall, a famous white rapper, and Kim, his wife. What happens when the whole world hears one side of the story? What happens when one partner's voice is louder and more popular than the other's? What's really going on here? In Kim and Marshall, you play to find out.

Roleplaying Game No No 3-4 2 - Focus/Imagination

Dead Man Talking
by Leo Marshall

A storygame in which players portray multiple characters, examining the life of a protagonist to discover what turned them into a criminal, bound for the electric chair.

Collaborative Story Yes No 3+ 2 - Focus/Imagination

Sky Ace
by Jeff Moore

A Superhero miniatures war game that uses cards to form the game board and resolve tasks.

Roleplaying Game Yes No 2+ 3 - Mildly Crunchy

Routines
by Janie Jaffe W

A single-player mech game to play while coding, inspired by not being able to focus while coding.
You are a pilot of a K-Series Enhanced-Armored Battlemech.

Collaborative Story Yes No 1 1 - Super Easy

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