Command. We are off course. We don’t know where we are. Can you hear us? |
Roleplaying Game, Collaborative Story |
No |
No |
2+ |
2 - Focus/Imagination |
A Thousand and One Nights is a game in which the players play Courtiers who in turn play characters in a story that everyone is collaborating to tell.
|
Collaborative Story |
No |
Yes |
3-5 |
2 - Focus/Imagination |
A rules-light system for games of Lovecraftian horror. These rules are designed to play prewritten scenarios, run by a Keeper. On www.thievesoftime.com, you’ll find more Cthulhu Dark rules.
|
Roleplaying Game, Collaborative Story |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
You are about to undertake the greatest heist the world has ever seen. Two things: (1) You have a complex plan that requires precise timing; (2) You are a goddamn BEAR. If you like this nonsense (those are Grant's words, not mine), then go check out patreon.com/gshowitt for more!
|
Roleplaying Game |
Yes |
Yes |
3+ |
2 - Focus/Imagination |
A 2-page Survival Horror RPG designed to challenge the players in all aspects. You play against the system, like a board game, and your success is up to you. This is not easy. Either you play intelligently, or the game will destroy you.
PWYW what Drivethru and RPGnow.
|
Roleplaying Game |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
A diceless storytelling system that uses playing cards and an open-ended stat system, "Argument" is designed to support any genre, from modern-day to cybertech or fantasy worlds. It uses a descriptive scale for all attributes, skills, and tasks, encouraging verbal description of ideas and actions, thus feeding into emerging storylines.
Note: This is the second release draft of the first public playtest version of the Argument system.
|
Roleplaying Game, Collaborative Story |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
An apocalypse that never arrived. An ancient secret society in turmoil. Your loyalties are divided. Your beliefs are in doubt. Do you stand with a shattered sect, or let it fall into chaos? |
Collaborative Story |
No |
Yes |
2+ |
2 - Focus/Imagination |
Out of Dodge is a four-person, American Freeform game about desperate criminals on a car ride to nowhere. Perfect for your next road trip! The game requires four players, a small space arranged like a car, and should take around 1-2 hours to play. It can be played by responsible people in an actual moving car.
|
Collaborative Story |
No |
No |
4 |
2 - Focus/Imagination |
A one-page "superlite" solo microRPG that replicates the kind of horror movie where an ensemble cast of skilled but flawed people are trapped in a dark place with a terrifying threat waiting to snatch them at any moment. There’s plenty of intrigue, dark secrets, and broken relationships to keep things interesting. It’s fast, cyclic, and incredibly lethal; your pool of actors essentially serves as hit points. So don’t get too attached!
|
Powered by the Apocalypse |
Yes |
No |
1 |
2 - Focus/Imagination |
Awesome VHS Adventures celebrates the strange movies that lurked on video store shelves or that your friends recorded off of basic cable in the 1980s. You can use it to create any sort of low-budget off-kilter adventure movie you want.
|
Roleplaying Game |
Yes |
Yes |
2+ |
2 - Focus/Imagination |