A GM-less RPG about wizard criminals. It uses Forged in the Dark mechanics and Facade Dice. PWYW.
|
Roleplaying Game, Collaborative Story |
Yes |
No |
2+ |
3 - Mildly Crunchy |
A GM-less tabletop RPG where players take on the roles of ghosts who are haunting a property. Think The Shining, Paranormal Activity, Poltergeist, some of the Scary Movie series or any movie where a group of humans newly enters a haunted property, only to find that they are not welcomed by the presence. The goal in THIS game is to get rid of the humans in the funniest way possible. Be competitive, cooperative, whatever. Just have fun.
|
Roleplaying Game, Collaborative Story |
Yes |
No |
2+ |
2 - Focus/Imagination |
A GMless game about a family going camping, facing unpleasant experiences while in the great outdoors, and then looking back on those difficulties fondly. Beta V2. PWYW.
|
Roleplaying Game, Collaborative Story |
Yes |
No |
2-5 |
2 - Focus/Imagination |
A goofy RPG about raccoons on a heist! It plays in about 20-30 minutes and is for 4 players exactly. There's no GM, and no need for prep. It's like Ocean's 11 or Leverage, but you know, raccoons.
PWYW.
|
Roleplaying Game, Collaborative Story |
No |
No |
4 |
3 - Mildly Crunchy |
A gratuitously brutal and misogynistic parody of D&D-like games, often referred to as the worst roleplaying game ever. It's here for historical purposes; you probably don't want to read it. Ok, you want to read it but you probably don't want to play it. Read this first: https://1d4chan.org/wiki/FATAL
|
Roleplaying Game |
Yes |
Yes |
2+ |
5 - Highly Crunchy |
A group of scientists, the evolved descendants of rats, roaches, crows, and raccoons, comb through an old, abandoned human skyscraper.
|
Roleplaying Game |
Yes |
No |
3-4 |
3 - Mildly Crunchy |
A GUMSHOE-based investigative roleplaying game of private detectives, cops, supernatural investigators and academics exploring unsolved murders and cases of mysterious phenomena.
|
Roleplaying Game |
No |
Yes |
2+ |
3 - Mildly Crunchy |
A hack of "Agon" by John Harper and Sean Nittner. In this game, you transpose the epic tales of ancient myth onto the lives of down on their luck drifters during the Great Depression. One core theme of the game is keeping the game ambiguously magical: folks might talk about ghosts, hoodoo and strange powers, but it is left unresolved if these things are really magical or merely superstition and metaphor. You will need the base game of Agon to make any sense of this document.
|
Roleplaying Game, Collaborative Story |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A hack of "Just Heroes" based on SENTINELS, including full-color-illustrations of heroes, villains, locations and supporting characters.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A hack of Dungeon World that removes most of the long-form mechanics and replaces them with simple rules designed to facilitate one-shots and short campaigns. This initial release is for the beta rules, which are 100% playable.
Included are the core rules, playkit & playbooks, starters and supplements intended to make your one shots shine.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2-7 |
3 - Mildly Crunchy |