Games Listing

66 games found.
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Title/Descriptionsort descending Game Type Free? GM? Players Crunch

Last Winter's Lights
by Marc Majcher

Tell the stories of intrigue between courtiers trapped in a snowbound castle, jostling for status as the King tries to remove the icy curse. The majority of the game will be played out with two types of scenes: private conversations between two characters, and open Court scenes with all the characters present. Cards here: http://bit.ly/19fta2T

Roleplaying Game, Collaborative Story Yes No 3-5 3 - Mildly Crunchy

Risus
by S. John Ross

The 20th Anniversary edition of one of the world's first free RPGs (still free, always and forever). For some, Risus is a handy “emergency” RPG for spur-of-the-moment one-shots and rapid character creation. For others, it’s a reliable campaign system supporting years of play. For others still, it’s a strange little pamphlet with stick figures. No matter what you think it is, there's no wrong way to play.

PWYW at DrivethruRPG.com

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

[untitled]
by Exit

The aim of [untitled] is to allow users and the admin to create a living, breathing cyberpunk world. It draws on influences including the works of William Gibson, the Matrix movies, and the cyberpunk noir-fiction style of the 90s.

Roleplaying Game, Powered by the Apocalypse Yes Yes 3-5 2 - Focus/Imagination

Wushu Open
by Daniel Bayn

The Ancient Art of Action Roleplaying, free core rules for fast-paced martial arts games using a descriptive action / dice pool system. Price: Pay what you want.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

FUDGE
by Steffan O'Sullivan

The classic open-source roleplaying game of FUDGE is suitable for any genre, with each separate genre using its own customized skill lists, gifts, faults, and possibly attributes. The original 1995 edition can be found here, including the Core "Vanilla Fudge" files, the 5-Point FUDGE Rules, the 1995 Fudge rules, the Fudge System Reference Document, and more. Here you'll also find adventures, character sheets, miscellaneous rules and extensions.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

Danger Mountain!
by Jason Morningstar

The game of 70s environmental disaster movies. Mother Earth is crying, and she will have her revenge. The game is divided into two parts - before the disaster and during the disaster - and can be played by 2-6 light-hearted, melodramatic friends. Four is probably best. There is no GM.

Collaborative Story Yes No 2+ 1 - Super Easy

Mars Colony
by Tim Koppang

The Mars Colony is dying, torn apart by environmental hazards, shoddy infrastructure, and social unrest. You, Kelly Perkins, have been nominated to turn things around.

Roleplaying Game, Collaborative Story No Yes 2 2 - Focus/Imagination

The Name of God
by Alessandro Piroddi

The Name of God is a little cynical trip into a bizarre hole, filled with homeless people, weird omens, dangerous situations, and ritual chanting.
No, seriously, you will have to intone the words, or you will never find your true self again!

Roleplaying Game No No 3-4 1 - Super Easy

Creeks and Crawdads
by Alexander Cherry

The only (well, the second) RPG that allows you to play a crawdad, living out its stupid life in crawdad society! Note: This is a total rewrite of the original C&C using the "Impact System."

Roleplaying Game Yes Yes 2+ 1 - Super Easy

Tech Support
by James Mullen

The premise is simple: one player takes on the role of someone employed in tech support, while everybody else takes it in turn to call them with problems. The twist is that the callers can be calling up for the support they need in doing anything and the call-taker will help them, no matter what.

Roleplaying Game Yes No 2+ 1 - Super Easy

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