Games Listing

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Title/Description Game Type Free? GM?sort descending Players Crunch

Vessel of The Garbage God
by Orion Canning

You are an ancient dragon god of garbage. The humans serve you well, drawing old souls from the earth, trapping them in plastic, and delivering them unto your temples, called landfills. Your hoard.

Roleplaying Game Yes No 1+ 2 - Focus/Imagination

The Merlin Worm
by Josh Porter

Mind-controlling parasites are travelling back in time through memories to destroy all humans at the source. There is one in your brain and you must not let anyone know or super soldiers from the future will murder you. This is a game for two people. One of you will play the infected human, and one of you will play the forces around that human. We'll refer to these two players as the Human and the Worm.

Roleplaying Game, Collaborative Story Yes No 2 3 - Mildly Crunchy

Otherkind
by D. Vincent Baker

A roleplaying game of the "Otherkind" (Elves, Dwarves, Orcs, Trolls and Numinous Animals) in their struggle to save their magical ways from the encroaching Iron of Man.

Roleplaying Game Yes No 2+ 3 - Mildly Crunchy

Mist-Robed Gate
by Shreyas Sampat

A cinematic storytelling game in which players determine the natures and conflicts of characters and factions within a world of their own devising, via scene framing and of course, the knife ritual.

Roleplaying Game, Collaborative Story Yes No 4-12 2 - Focus/Imagination

Blogs Against Humanity
by Mendel Schmiedekamp

A loose storytelling game which uses the Cards Against Humanity deck to determine news topics in a popularity war among bloggers.

Collaborative Story Yes No 2+ 1 - Super Easy

The Quiet Year
by Avery Mcdaldno

A community map-making game in which the group builds a community over the course of a fictional year. The game is played in turns representing one week of time, with standard playing cards triggering events, troubles, setbacks or discoveries. Players work together to build a map, gather resources, and to resolve whatever problems may arise.

Collaborative Story No No 2-4 2 - Focus/Imagination

Perilous Intersections
by Rory Bracebuckle

A lightweight engine for solitaire roleplaying game adventures. It works by directing you to answer the Big Questions that brings a hero into conflict with a setting’s threat. It keeps some measure of surprise while the emergent plot provides resistance to the protagonist’s motivations. It works best with characters that have strong motivations and are action-driven.

Roleplaying Game Yes No 1 2 - Focus/Imagination

Lost Colony
by Mendel Schmiedekamp

A two page game about civilizations and technology inspired by Sid Meier's Alpha Centauri, Elizabeth Shoemaker's It's Complicated, and Jared Sorenson and Luke Crane's Freemarket.

Collaborative Story Yes No 2+ 2 - Focus/Imagination

Be Gay Do Crimes
by Evan Saft

It's 2018. The government is corrupt, sexuality is a spectrum, and you have student loans to pay! There’s only one thing to do: Pull off the biggest heist ever imagined. "Be Gay Do Crimes" is a one-page roleplaying game based on "Honey Heist" by Grant Howitt.

Roleplaying Game Yes No 2+ 1 - Super Easy

Lovecraftesque
by Josh Fox, Becky Annison

Lovecraftesque is a GMless storytelling game of creeping cosmic horror. Work with your friends to create a slow-building mystery culminating in a scene of eldritch terror.

Roleplaying Game, Collaborative Story Yes No 2-5 1 - Super Easy

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