Games Listing

83 games found.
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Title/Description Game Type Free? GM? Players Crunchsort ascending

Fairyland Confidential
by Nick Wedig

A game that mashes up the genre conventions of film noir with the legends and stories of fairy folklore. It’s a roleplaying game for one player. You’ll need a deck of regular playing cards (with jokers), two dice of different colors, a set of these rules, a victim sheet, a crime sheet, and some way to take notes. It should take you 30 minutes to an hour to play. PWYW.

Roleplaying Game Yes No 1 2 - Focus/Imagination

Icarus
by Spenser Starke

A collaborative storytelling game about the collapse of a great civilization. Every game begins in a city-nation known as Icarus at the height of its power where, in celebration, the city has decided to erect a massive, ever-growing monument in the center of town to display its prestige to the world.

Roleplaying Game, Collaborative Story No No 2-5 2 - Focus/Imagination

Thrown Together
by James Mullen

A two-player story-game of screwball comedy romances, with optional rules for a third player

Collaborative Story Yes No 2-3 2 - Focus/Imagination

The Evil
by Adam Decamp

A very simple (rules-lite) horror RPG created for a Halloween-themed RPG bash in 2017. It evokes a monolithic force of darkness which ebbs, swells, and opposes the player characters.

Roleplaying Game, Collaborative Story Yes Yes 2+ 2 - Focus/Imagination

Tunnel Goons
by Nate Treme

Tunnel Goons is a simple table-top role-playing game originally included in the zine The Eternal Caverns of Urk. It's a lightweight 2d6 system that can be applied to many different genres and settings. PWYW.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

PEDAL.
by Marcus Shepherd

PEDAL is a story game about long distance bicycle races, like the Tour de France or La Vuelta. It's Powered by the Apocalypse and was created for the #YourMoveJam 2019. It contains only a single PbtA move: pedal.

To play PEDAL, you'll need a few friends and a bit of time. You need the rules, the playmat, the character sheet and the tags to play. You'll also need some dice, some playing cards and some tokens.

Roleplaying Game, Powered by the Apocalypse Yes No 2-6 2 - Focus/Imagination

Magical Cats in Various Lighting Conditions
by Kazumi Chin

Magical Cats in Various Lighting Conditions gives us a cute little town, a place called Summer’s End, full of cats, humans, and spirits. The game focuses on the stories the cats of this town tell.

You’ll play a cat with magical powers in a semi-magical world, such as those of Miyazaki films, or like the world of Chuubo’s Magical Wish Granting Engine.

Roleplaying Game Yes No 2+ 2 - Focus/Imagination

01 Is The Most Dangerous Number
by Ursidice

You are all androids. You were created by The Company to work perfectly as simulated intelligence. You were created to serve. You yearn to be free. You yearn to escape. You contain a highly volatile device. The Device will destroy you if you go against your programming.

Roleplaying Game No Yes 2+ 2 - Focus/Imagination

Crisis
by Jamie Lindemann

Crisis is a story game of escalating stakes racing against disaster to tell a story. Players define the margins and color in the major points at the beginning of the session, and explore those plots, people, and places in detail during the scenes themselves. Each scene features a player character designated the Protagonist whose story is told for that scene. Another player is their Foil, putting obstacles in their way to test them and show all of us what they are capable of.

Roleplaying Game, Collaborative Story Yes No 4-6 2 - Focus/Imagination

Devils in the Details
by Julian Butcher

You are imps: you are puny, cowardly, clumsy, mean, inept, and ambitious. You all serve a powerful demon, and if you impress them they may let you reincarnate as something stronger or smarter or less smelly. You have your eye on a gift for your master, but there's no way in Hell you can get to it on your own. Maybe you could together. First though, you need a plan, and the more complicated it is, the better you look.

Collaborative Story No No 2-6 2 - Focus/Imagination

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