Games Listing

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Title/Description Game Type Free? GM? Players Crunch

The System
by Richard J. LeBlanc Jr

An old-school Role Playing System for Any Setting or Time Period

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

The Thought Police
by James Mullen

This is slightly meatier than a nano-game but you should still be able to complete it within 2-3 hours with around 5 or 6 players; it takes an amount of preparation and world-burning though, so make sure your players are up for that kind of activity.

Collaborative Story Yes No 3+ 2 - Focus/Imagination

The Trouble with Rose
by Todd Zircher

A storygame in which absolutely everything is made up by the players, there is no GM, dominos are involved, there's scoring, and for some reason everyone is related to this troubled woman called Rose.

Collaborative Story Yes No 3-9 2 - Focus/Imagination

The Unfolk
by Dee Pennyway

For generations, your family has lived in secret, hiding among the normal folk of the world for fear of what they might do if your people were ever discovered. You have hoped to spare your children the burden of the truth until they were older, when they might be wise enough to understand, strong enough to survive. But time is not on your side; your people have been found out, and the government is coming, and it's time to get out.

Roleplaying Game, Collaborative Story No No 2 2 - Focus/Imagination

The Veil
by Fraser Simons, Kyle Simons, Alessandro Rossi

The Veil is a collaborative storytelling game Powered by the Apocalypse, designed to tell cyberpunk stories of your own making. Use world building tools to come up with unique settings that look and feel like the cyberpunk you and your friends have always wanted. Put questions that drive your characters at the heart of heists, mysteries, and conspiracies. Break a near future world and then try to put it back together. Play to find out what happens.

Roleplaying Game, Collaborative Story, Powered by the Apocalypse No Yes 2+ 3 - Mildly Crunchy

The Warren
by Marshall Miller

A roleplaying game about intelligent rabbits trying to make the best of a world filled with hazards, predators and, worst of all, other rabbits.

Roleplaying Game, Collaborative Story, Powered by the Apocalypse No Yes 3-5 3 - Mildly Crunchy

The Witch is Dead
by Grant Howitt

Once upon a time (as they say), there was a kind and wise and beautiful witch who lived in the forest with her familiars and her life was peaceful and happy until a FUCKING WITCH-HUNTER broke into her cottage and dragged her out and FUCKING MURDERED HER and now she's DEAD.

But if you get revenge and kill him and get his EYES to her corpse within a week she'll come back to life. Or so you've heard.

Oh, one more thing: You are a cute woodland animal.

Roleplaying Game, Collaborative Story Yes Yes 2+ 2 - Focus/Imagination

The World of Gaianar
by Christopher P. Todd

In a world where darkness looms, and the shambling dead outnumber the living, a handful of heroes can rekindle the dying light.

All rules for The World of Gaianar are located on the website, and are free.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

The Worlds Above and Below
by Michael Sands

You and your friends - playing fictional version of yourselves - find yourselves in strange, fantastic worlds, and the locals need you to be heroes.

Roleplaying Game Yes Yes 2-5 3 - Mildly Crunchy

There and Back Again
by Ray Otus

You are an adventurer in the world of The Hobbit. Specifically the world as it appeared in the 1937 edition of that book. Anyone can be a wizard with the right knowledge, trolls turn to stone in the sunlight, animals or magical objects can speak, elves aren't always nice, and the wild is full of terrible creatures like goblins, giant spiders, and even dragons!

I offer that the central themes of The Hobbit are:
1. Treasure hunting
2. Journeys
3. Singing

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

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