Error message

  • Notice: Undefined offset: 28411 in user_node_load() (line 3724 of /home/fictio/public_html/modules/user/user.module).
  • Notice: Trying to get property 'name' of non-object in user_node_load() (line 3724 of /home/fictio/public_html/modules/user/user.module).
  • Notice: Undefined offset: 28411 in user_node_load() (line 3725 of /home/fictio/public_html/modules/user/user.module).
  • Notice: Trying to get property 'picture' of non-object in user_node_load() (line 3725 of /home/fictio/public_html/modules/user/user.module).
  • Notice: Undefined offset: 28411 in user_node_load() (line 3726 of /home/fictio/public_html/modules/user/user.module).
  • Notice: Trying to get property 'data' of non-object in user_node_load() (line 3726 of /home/fictio/public_html/modules/user/user.module).

Games Listing

63 games found.
Filter by Initial: ABCDEFGHIJKLMNOPQRSTUVWXYZ

Title/Description Game Type Free? GM? Playerssort descending Crunch

Tiny d10
by Aaron Carlson

Tiny d10 is a unique d10 system for creating fast and complete role-playing experiences. Everything about the game is built to be quick, flexible, and extensible. Some of its noteworthy features include a simple resolution mechanic that requires only a single d10, a complete game engine flexible enough to adapt to most RPG settings, and a miniaturized core rule book complete with a minimalist character sheet.

Roleplaying Game Yes Yes 2-5 2 - Focus/Imagination

At the Monarch's Gate
by Nyessa

You and your companions have traveled across long distances and faced many trials to come to this point, in the hope that you will be heard by the one person who can grant you what you need. Now you stand at the gate to the Monarch’s throne room, seeking entrance and an audience. All that stands in your way is the Gate Guard, who extends their hand and demands that you leave your weapons at the door.

Collaborative Story No Yes 2-6 2 - Focus/Imagination

Muse: A Storytelling Game
by Jonathan Benn

Muse is a storytelling game where players collaborate and compete with each other to tell an enjoyable story. Before starting, players will brainstorm a Story Sheet upon which the story will be based. Players will generate Questions that will be answered as the story unfolds. Next, players will take turns narrating the story, with play passing from one player to the next in clockwise order.

Collaborative Story Yes No 2-6 2 - Focus/Imagination

Devils in the Details
by Julian Butcher

You are imps: you are puny, cowardly, clumsy, mean, inept, and ambitious. You all serve a powerful demon, and if you impress them they may let you reincarnate as something stronger or smarter or less smelly. You have your eye on a gift for your master, but there's no way in Hell you can get to it on your own. Maybe you could together. First though, you need a plan, and the more complicated it is, the better you look.

Collaborative Story No No 2-6 2 - Focus/Imagination

House of Reeds
by Sam Kabo Ashwell

This is a role-playing game about a home. In this home lives a family, or a succession of families. You’ll draw the home and watch as it changes with the family over the years.
You will need a good-sized sheet of paper to draw on, pencils, and something on which to record characters (index cards are good). A big pile of 10-sided dice is helpful but not necessary. You'll also need to print and cut out the game cards, or transcribe them onto something.

Collaborative Story Yes No 2-6 2 - Focus/Imagination

Bounty Frontier Robot Battle
by Micah Camp

Welcome to space. It’s filled to the brim with Monsters, Moon Gods, and Immortal Space Dogs with Guns. You are a part of the Bounty Frontier and our main base is the Bounty Frontier Headquarters (BFHQ). You’ll know it well. You will be given Tags (or bounties, if you prefer to call them that) to hunt and destroy in order to pay off your student loans from the Frontier Robot Space Academy. While fighting: be smart, be safe, and go all out!

Roleplaying Game Yes Yes 2-6 3 - Mildly Crunchy

Goblinville
by Michael Dunn-O'Connor, Eric Swanson

A tabletop rpg about broke goblins traveling to dangerous and fantastical places to find treasure and make rent. The character creation process is fast and collaborative, producing unique goblins with lots of personality. The core resolution system shares narrative pacing between players and the GM, keeping the focus on clear stakes and tough choices. It's a character-driven dungeon crawler that works for short, punchy sessions and long campaigns.

Roleplaying Game No Yes 2-6 3 - Mildly Crunchy

PEDAL.
by Marcus Shepherd

PEDAL is a story game about long distance bicycle races, like the Tour de France or La Vuelta. It's Powered by the Apocalypse and was created for the #YourMoveJam 2019. It contains only a single PbtA move: pedal.

To play PEDAL, you'll need a few friends and a bit of time. You need the rules, the playmat, the character sheet and the tags to play. You'll also need some dice, some playing cards and some tokens.

Roleplaying Game, Powered by the Apocalypse Yes No 2-6 2 - Focus/Imagination

One Shot World
by Yochai Gal

A hack of Dungeon World that removes most of the long-form mechanics and replaces them with simple rules designed to facilitate one-shots and short campaigns. This initial release is for the beta rules, which are 100% playable.

Included are the core rules, playkit & playbooks, starters and supplements intended to make your one shots shine.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2-7 3 - Mildly Crunchy

Jedi Blackbird
by John Aegard

A reskinning of John Harper's "Lady Blackbird" for the Star Wars universe. Three Jedi are dispatched to the Junkyard Planet of Kondu, to capture and bring in a renegade Padawan.

Roleplaying Game, Collaborative Story Yes Yes 3 2 - Focus/Imagination

Pages





FICTIONEERS.NET is brought to you by
As If Productions.

To Support this Site


Hey y'all. If you ever feel like supporting a project on Patreon, I would really love it if you considered this one. Every little bit helps. You can even do a one-time donation by clicking here to drop a tip in the jar. Thanks.